Well, Interactive Performance developed asynchronously and incongruously across the various artistic mediums. As an example, Post Modern Dance, followed by its derivatives in the latter part of the 20th century, with the kinesthetic body as its instrument, movement vocabulary as its language, deconstructed it’s embodied multidisciplinary identity further, including, in its thinking’s, technology and computational applications. Hence we could or should probably ask, not just what escapes computation, but what’s also omitted from it…